That was helpful. Thanks a bunch. And one more thing...To mod .BIN or .SELF file...Well, there are original game pattern and offsets. Game pattern like (60000018540902D6 60000000540902D6) I add with hex editor and cheat works fine. But what to do with offsets such as (0 001261D0 60000000) I guess it is used in mod memory in real time and not the changes you make are not constant? If I use hex editor to add such a code nothing effects the desired process in game. Any suggestion, what should I do? I don't want to use artemis or ccapi. I want just to mod the file, BIN or SELF, put it in a game directory and forget about it.
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October 19, 2018 6:31 am
October 19, 2018 5:13 pm
When you see 0 001261D0 60000000, it is the memory address while the game is running. 99.999999% of the time you just subtract 00010000 from the address to get where you need to modify the eboot.elf file. The 1st set of 8 consecutive digits is the address. 001261D0 - 00010000 = 001161D0. Open up the eboot.elf or whatever in HxD.exe or whatever hex editor you use, go to address 001161D0, and type 60000000 over whatever is already there. Save, encrypt, copy to your PS3, and it'll work fine.
October 20, 2018 12:31 am
Thank you, sir! There are a lot of things to learn and to practice) I'll try it)
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