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Can anyone make sense of this TLOU offsets ?

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Posts: 0
Topic starter
(@Acong)
New Member
Joined: 9 years ago

This v1.09 offset. Is it possible to put survival skill on 5th,6th slot & so on, and how to patch this to v.1.11?
[hide]
In-Game Money: 0x013AFF64

In-Game Parts/Score Client 1: 0x013C9154 (Keep Adding 0xA48 For Client 2 Through Client 8)

Number of Healthy People At The Main Screen(512 Max): 0x43FDCAE0

Level/Rank Number(1-999): 0x43FDDEDC

Level Symbol(Week 1-9): 0x43FDDEEC

---------------------------------------------------(CUSTOM LOADOUTS)---------------------------------------------------

Loadout 1:

Small Firearm: 0x43FDC0B0 Attachment Level: 0x43FDC0CC

Large Firearm: 0x43FDC0B4 Attachment Level: 0x43FDC0D0

Skill 1: 0x43FDC0A0 Attachment Level: 0x43FDC0D4

Skill 2: 0x43FDC0BC Attachment Level: 0x43FDC0D8

Skill 3: 0x43FDC0C0 Attachment Level: 0x43FDC0DC

Skill 4: 0x43FDC0C4 Attachment Level: 0x43FDC0E0

Purchasable: 0x43FDC0C8

-----------------------------------------------

Loadout 2:

Small Firearm: 0x43FDC0E8 Attachment Level: 0x43FDC104

Large Firearm: 0x43FDC0EC Attachment Level: 0x43FDC108

Skill 1: 0x43FDC0F0 Attachment Level: 0x43FDC10C

Skill 2: 0x43FDC0F4 Attachment Level: 0x43FDC110

Skill 3: 0x43FDC0F8 Attachment Level: 0x43FDC114

Skill 4: 0x43FDC0FC Attachment Level: 0x43FDC118

Purchasble: 0x43FDC100

-----------------------------------------------

Loadout 3-6 Will Follow The Same Length In Bytez As Loadout 1 And 2.

---------------------------------------------------(FIREARMS VALUES)---------------------------------------------------

Enforcer: 027A66BF Attachment Value 00000001

Semi-Auto Rifle: 58795B94 Attachment Value: 00000001

Full-Auto Rifle: 1DA4BBFC

Burst Rifle: D78936B6 Attachment Value: 00000001

Hunting Rifle: B7BFAC29 Attachment Value: 00000001

Variable Rifle: 6F97CC51 Attachment Value: 00000001

Scoped Semi: 55FD2930 Attachment Value: 00000001

Scoped Burst: 76A5E9A8 Attachment Value: 00000001

Scoped Full 8C4C5977 Attachment Value: 00000001

(00000000 For Non-Silenced)

---------------------------------------------------(SKILLS VALUES)---------------------------------------------------

Explosive Expert: 5E652DCF Attachment Value: 00000001

Brawler: F308C660 Attachment Value: 00000001

Covert Training: AC054CD7 Attachment Value: 00000002

Sharp Earz: 767250B3 Attachment Value: 00000002

Strategist: F638C49D Attachment Value: 00000002

Hawk-eyed: A875EEC3 Attachment Value: 00000002

Crafter: C8BEF697 Attachment Value: 00000002

Sharp Shooter: 67B9C974 Attachment Value: 00000002

Marathon Runner: F3489E6B Attachment Value: 00000001

Collector: 855EC8F4 Attachment Value: 00000001

Scavenger: 3C2A182C Attachment Value: 00000002

Awareness: 9D66D632 Attachment Value: 00000001

Fortitude: E1B2025A Attachment Value: 00000002

Bomb Expert: 36050A94 Attachment Value: 00000002

Agility: C34FE 2E2 Attachment Value: 00000002

(0 = Level 1, 1 = Level 2, 2 = Level 3)

---------------------------------------------------(PURCHASABLE WEAPONS VALUES)---------------------------------------------

Double Barrel: 7965DD3B

Assault Rifle: 156CDD39

Shotgun: 84173823

Military Sniper: DF0D53B9

Machete: 531D4487

Specter: A5FD527A

Launcher: 80D3EC01

---------------------------------------------------(LEADERBOARD STATS)---------------------------------------------------

Max Clan(Can Be More Than 512): 0x43FDDC88

-------------------------

-Supply Raid-

Part/Min: 0x43FDC3DC

Best Game: 0x43FDC3E4

Time Played: 0x43FDC3E0

Execution: 0x43FDC3E8

Death: 0x43FDC3EC
-------------------------

-Survivorz-

Part/Min: 0x43FDC3F0

Best Game: 0x43FDC3F8

Time: 0x43FDC3F4

Execution: 0x43FDC3FC

Death: 0x43FDC400

-----------------------
-Interrogation-

Partz/Min: 0x43FDC720

Interrogationz: 0x43FDC730

Interrogationz Denied: 0x43FDC73C

Offensive Executionz: 0x43FDC734

Defensive Downz: 0x43FDC738

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Name of the Video Game, and any other Tags
5 Replies
Posts: 0
(@carma66)
New Member
Joined: 10 years ago

may be Cyb3r can help you?

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Cain532
Posts: 1280
(@cain532)
Noble Member
Joined: 10 years ago

It's fairly straight forward, you have the offsets and values. So you align the values with the proper offset.

so if you wanted loadout 1 to have a semi auto rifle for it's large firearm, you can do soemthing like

	PS3.Extenstion.WriteBytes(0x43FDC0B0, new byte[] {0x58, 0x79, 0x5B, 0x94});//loadout1 semi auto
	PS3.Extension.WriteBytes(0x43FDC0D0, new byte[] {0x00, 0x00, 0x00, 0x01});//loadout1 attachment
	


something along those lines.

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Rivalz
Posts: 307
(@Rivalz)
Reputable Member
Joined: 9 years ago

This v1.09 offset. Is it possible to put survival skill on 5th,6th slot & so on, and how to patch this to v.1.11?
Hidden content cannot be quoted.

I recommend using CCAPI Control Console to apply these offsets.

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Posts: 0
Topic starter
(@Acong)
New Member
Joined: 9 years ago

Cain532 tlou only have 4 survival skill slot, is it possible to put additional hidden survival skill via offset by calculating next offset range?

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