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Absolute Zero
Posts: 119
Topic starter
(@Absolute Zero)
Estimable RivalGamer
Joined: 9 years ago

Or you just could hook into any game adress and run your code inside it xD

Not everything with programming is for modding, KranK. 😛

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Absolute Zero
Posts: 119
Topic starter
(@Absolute Zero)
Estimable RivalGamer
Joined: 9 years ago

Great job on your post Absolute Zero

Thanks man, appreciate it!

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KranK
Posts: 336
(@KranK)
Reputable RivalGamer
Joined: 9 years ago

Not everything with programming is for modding, KranK. :p

Haha true 😛

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Cain532
Posts: 1280
(@cain532)
Noble RivalGamer
Joined: 9 years ago

I was poking around and found that you can do a super easy setup like this as well

	
	        public async void Do_The_Thing()
	        {
	            bool sleep = false;
	            while (true)
	            {
	                //Do Stuff
	                if (!sleep)
	                    Thread.Sleep(100);
	            }
	        }
	

and call it like

	Do_The_Thing();
	

if you keep the "while (true)" portion, it'll run forever. without it, it'll just run once. This method is super nice, because you don't have to worry about making public static variables for everything 😛

Just found this today and wanted to share.

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BoliBerrys
Posts: 82
(@BoliBerrys)
Trusted RivalGamer
Joined: 9 years ago

Download Link to USB infection? I really need to add this RTM Tool to my Jailbroken PS4

Great Tutorial bro 😉

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