Somewhat Managed Li...
 
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Somewhat Managed List


Posts: 0
Topic starter
(@Criminal)
New Member
Joined: 10 years ago

Main

Cbuf_AddText - 0x824B39D8
	client_s - 0x83E79900
	Fall Damage - 0x826DDCEC
	getPlayerState - 0x8378DA80
	SV_GameSendServerCommand - 0x82419F68
	Gamertag - 0x84300434

XP

set scr_war_score_kill 1337
	set scr_dom_score_kill 1337
	set scr_sd_score_kill 1337
	set scr_dem_score_kill 1337
	set scr_tdm_score_kill 1337
	set scr_ctf_score_kill 1337
	set scr_hd_score_kill 1337
	set scr_kc_score_kill 1337
	set scr_sab_score_kill 1337
	set scr_hq_score_kill 1337
	set scr_tdef_score_kill 1337
	set scr_conf_score_kill 1337
	set scr_oic_score_kill 1337
	set scr_sas_score_kill 1337
	set scr_gun_score_kill 1337
	set scr_shrp_score_kill 1337


Achievements

CARMA
	CAMPAIGN_COMPLETE
	CAMPAIGN_HARDENED
	CAMPAIGN_VETERAN
	BOOST_DASH_STOMP
	GRENADE_DODGE
	SONIC_KILL
	OVERDRIVE_KILL
	SMART_GRENADE_KILL
	THREAT_GRENADE_KILL
	EMP_DRONE
	EMP_AST
	INTEL_HALF
	INTEL_ALL
	COVER_DRONE_KILL
	EXO_UPGRADE
	EXO_UPGRADE_10
	EXO_UPGRADE_20
	EXO_UPGRADE_FULL
	LEVEL_1
	LEVEL_1A
	LEVEL_2A
	LEVEL_2B
	LEVEL_2
	LEVEL_3A
	LEVEL_3
	LEVEL_4A
	LEVEL_4
	LEVEL_5
	LEVEL_5A
	LEVEL_6A
	LEVEL_6
	LEVEL_7
	LEVEL_8A
	LEVEL_8
	LEVEL_9
	LEVEL_10A
	LEVEL_10
	LEVEL_11
	LEVEL_12A
	LEVEL_12
	LEVEL_13A
	LEVEL_13
	LEVEL_14A
	LEVEL_14
	COOP_VETERAN
	COOP_WARFARE
	COOP_UNDEAD_SURVIVOR
	COOP_EXO_SURVIVOR
	COOP_FLIP_FLOP

Unlock All Achievements, All Client

Jtag.Call(Sv_GameSendServerCommand, Client, 0, "4 CARMA");

Assets

Jumpheight: 820632DC
	0x82098288 FPS String Requirement to have custom text.
	0x823B0B9C //0x40 : 0x41 : FPS Display
	PREGAME: Start: 84300434 End: 0x84300454 Max = 20
	
	Kill Player 8378DB00

More Fun 😉
No Recoil

	Jtag.SetMemory(0x820FFC84, new byte {0x60, 0x00, 0x00, 0x00});

Pregame GT Editor

JRPC.WriteString(0x84300434, "^1Constant");

FPS Enabling

byte[] On = {0x40}, byte[] Off = { 0x41 };
	void FPS(bool isEnabled)
	{
	switch (isEnabled)
	{
	case true: SetMemory(0x820FFC84, On); break;
	case false: SetMemory(0x820FFC84, Off); break; }
	}

Call FPS

FPS(true); //on
	FPS(false); //off

Ammo

Primary Clip Ammo: getPlayerState() + 0x673
	Primary Spare Ammo: getPlayerState() + 0x5A7
	Secondary Clip Ammo: getPlayerState() + 0x643
	Secondary Spare Ammo: getPlayerState() + 0x58F

More

cr_xpscale 1;
	scr_restxp_enable 0;
	party_minlobbytime 60;
	com_maxfps 85;
	ds_dcid 0;
	dw_matchmaking_fall_off 1;
	dw_matchmaking_enable_skill_based 0;
	dw_logging_level 2;
	dw_logging_level_chance 0.0001;
	validate_apply_revert 1;
	validate_drop_on_fail 1;
	session_advertiseFailedSearchCount 3;
	practiceroundgame 0;
	bot_autoconnectdefault 0;
	bot_difficultydefault 1;
	scr_team_fftype 0;
	scr_team_fftype 1;
	scr_player_healthregentime 0;
	scr_player_maxhealth 30;
	scr_war_waverespawndelay 15;
	scr_game_allowkillcam 0;
	scr_hardcore 1;
	ui_hud_hardcore 1;
	g_hardcore 1;
	scr_game_high_jump 0;
	ui_hud_hardcore 1;
	g_hardcore 1;
	scr_twar_minionsmax 0;
	scr_game_high_jump 0;
	scr_team_fftype 1;
	party_playersCoop 1;
	party_minplayers 8;
	party_maxplayers 12;
	party_matchedplayercount 4;
	partyChatDisallowed 0;
	scr_war_scorelimit 100;
	scr_conf_scorelimit 90;
	partyChatDisallowed 0;
	practiceroundgame 1;
	bot_autoconnectdefault 1;
	bot_difficultydefault 0;
	scr_war_scorelimit 0;
	scr_war_timelimit 7;
	scr_dom_scorelimit 0;
	scr_dom_timelimit 10;
	scr_conf_scorelimit 0;
	scr_conf_timelimit 10;
	practiceroundBotTeamLimit 6;
	developer 1;
	logfile 1;
	mp_refraction
	mp_greenband
	mp_solar
	mp_levity
	mp_prison
	mp_laser2
	mp_lab2
	mp_instinct
	mp_detroit
	mp_terrace
	mp_comeback
	mp_recovery
	mp_venus
	mp_dam
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