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Resident Evil 5 RTM Tool

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Cyb3r
Posts: 1598
Topic starter
(@cyb3r)
Noble Member
Joined: 10 years ago

Hello Cyber, can you help me?
The tool doens't open! Windows 10 here.
He shows up in processes for a few seconds and then closes.

Most of my tools have been tested on windows 7 only, try to enable compatibility mode and set it to windows 7.

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Posts: 152
(@y8rz3l56ye2n8q)
Estimable Member
Joined: 10 years ago

I still haven't tried this, but is your code for "Mercenaries Time And Combo Never Decrease" the timer for mercenaries? Because if so, how do you ever complete it? All you can do is play forever or die and fail. If you wanted a toggle, you could use these I had for RE5 Gold:

Press Select To Toggle Mercenaries Timer
BLUS30491
0 0139FBD0 80C40160
0 0139FBD4 3FE001EE
0 0139FBD8 B0DFF000
0 0139FBDC 48C2EFB6
0 0139FBE0 3D2001EE
0 0139FBE4 A129F000
0 0139FBE8 71290001
0 0139FBEC 2B890001
0 0139FBF0 3D6001ED
0 0139FBF4 409E0030
0 0139FBF8 A00B0600
0 0139FBFC 7F890040
0 0139FC00 419E0030
0 0139FC04 B12B0600
0 0139FC08 813F04DC
0 0139FC0C 3D6040A0
0 0139FC10 7F895840
0 0139FC14 419D0008
0 0139FC18 3D607F80
0 0139FC1C 917F04DC
0 0139FC20 48000010
0 0139FC24 38000000
0 0139FC28 B00B0600
0 0139FC2C D01F04DC
0 0139FC30 4801368A
0 00C2EFB0 4939FBD2
0 00013684 4939FBE2

SET OGP=018201C504200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	SET COP=018201C504200000000000000000000080C401603FE001EEB0DFF00048C2EFB63D2001EEA129F000712900012B8900013D6001ED409E0030A00B06007F890040419E0030B12B0600813F04DC3D6040A07F895840419D00083D607F80917F04DC4800001038000000B00B0600D01F04DC4801368A
	SET OGP=FBC10090FBE10098F80100B0800500007CBD2B7880C401607C9F23782F800000
	SET COP=FBC10090FBE10098F80100B0800500007CBD2B784939FBD27C9F23782F800000
	SET OGP=2F800000409E00E0C00304DCEC000828C1BE801CFF8068004FDCF382419E02F8D01F04DC
	SET COP=2F800000409E00E0C00304DCEC000828C1BE801CFF8068004FDCF382419E02F84939FBE2
	
	BLES00816
	SET OGP=018201C504200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	SET COP=018201C504200000000000000000000080C401603FE001EEB0DFF00048C2E38E3D2001EEA129F000712900012B8900013D6001ED409E0030A00B06007F890040419E0030B12B0600813F04D83D6040A07F895840419D00083D607F80917F04D84800001038000000B00B0600D01F04D84801369E
	SET OGP=FBC10090FBE10098F80100B0800500007CBD2B7880C401607C9F23782F800000
	SET COP=FBC10090FBE10098F80100B0800500007CBD2B78493B90527C9F23782F800000
	SET OGP=2F800000409E00E0C00304D8EC000828C1BE801CFF8068004FDCF382419E02F8D01F04D8
	SET COP=2F800000409E00E0C00304D8EC000828C1BE801CFF8068004FDCF382419E02F8493B9062

The offset for the timer is 0x04DC in the BLUS version, but 0x04D8 in the BLES version. Aside from that, all you need to do is adjust the 4 branches as needed and you're good to go from version to version. All it does is check if you press Select, and then it compares the time to 5 seconds and then saves 5 seconds unless the time is less than 5 seconds, then it saves +INFINITY as the new time. It's an easy toggle back and forth as needed giving you control of how long you want the round to last.

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Cyb3r
Posts: 1598
Topic starter
(@cyb3r)
Noble Member
Joined: 10 years ago

I still haven't tried this, but is your code for "Mercenaries Time And Combo Never Decrease" the timer for mercenaries? Because if so, how do you ever complete it? All you can do is play forever or die and fail. If you wanted a toggle, you could use these I had for RE5 Gold:

I believe there's a limited number of monsters in each stage and when you kill them all your score will be calculated depending on your time left+ combos.

Also to be fair that offset in particular is not mine as stated in the main post. 😉

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Posts: 152
(@y8rz3l56ye2n8q)
Estimable Member
Joined: 10 years ago

I don't remember there being a specific amount of monsters for RE5. I remember Resident Evil 6 had like a limit to the amount of enemies. I'd need to check again to be sure.

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Cyb3r
Posts: 1598
Topic starter
(@cyb3r)
Noble Member
Joined: 10 years ago

I don't remember there being a specific amount of monsters for RE5. I remember Resident Evil 6 had like a limit to the amount of enemies. I'd need to check again to be sure.

150 enemies to be exact on each stage, either you kill them first or the time runs out.

http://residentevil.wikia.com/wiki/The_Mercenaries_(RE5) search for 150

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