Would anyone happen to know the native function to check if that "Client" (Player) is a modder or not ? I've been looking forever and haven't been successful, all i know is it falls under the players tree in a "SubMenu"
Cheers
Method classic is GET_PLAYER_MAX_ARMOUR, if the player has the highest armor of 50, is modder. Exist (im sure) other method for detect if is modder or no (I do not know them).