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Topic starter
(@Launch)
New Member
Joined: 10 years ago

I'm fairly certain data is encrypted during transmission. In the good ole days packet sniffing was easy but most publishers caught on to that a long while ago. The data probably uses a generated hash. If you made a tool to send the packets (data you wanted) without the correct hash, it would be rejected.

Ah I see, well I'm not very experienced in web development so I'm not certain of how to find the correct items needed. Do you perhaps have any ideas in mind to try? Modding Destiny through PS3 is absolutely useless, so web exploits should be the only way unless we're talking NULLing out demonware strings to avoid bans.

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Cyb3r
Posts: 1598
(@cyb3r)
Noble Member
Joined: 10 years ago

Ah I see, well I'm not very experienced in web development so I'm not certain of how to find the correct items needed. Do you perhaps have any ideas in mind to try? Modding Destiny through PS3 is absolutely useless, so web exploits should be the only way unless we're talking NULLing out demonware strings to avoid bans.

Man-In-The-Middle is your best bet, try to research it a little, it's not that hard though just use some lan or http/https debuggers such as wireshark and you might find something useful. 😉

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GamePwnzer
Posts: 112
(@gamepwnzer)
Estimable Member
Joined: 9 years ago

Man-In-The-Middle is your best bet, try to research it a little, it's not that hard though just use some lan or http/https debuggers such as wireshark and you might find something useful. 😉

Agreed MITM would be the option..... if you have the encrypted hash

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(@Brad P)
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Joined: 1 second ago

Can this be closed ? What's the latest on this suggestion ?

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Cyb3r
Posts: 1598
(@cyb3r)
Noble Member
Joined: 10 years ago

Moved to whitelisted as it might be useful sometime later.

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