• O Button Behavior
Switch the assignment of the “O†button to “X†button (like for japans games/region settings).
– “Enter†: assign the “Enter†function to “O†button
– “Back†: assign the “Enter†function to “X†button.
• NP Environment
Edit the environment variable to connect to the network of your choice.
Examples:
“np†: retail network.
“sp-int†: developers network.
“prod-qa†: production quality assurance network.
Note : There are other networks than debugs can access but only QA flagged consoles can connect to them (mgmt, rc, etc…).
• Game Type (Debugger)
Set the game type of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
– “Disc Boot Game†: use application like a game disc.
– “HDD Boot Game†: use application like a HDD boot game.
– “Patch†: use application installed as a game patch.
– “PARAM.SFO†: use the param.sfo directly from the application.
• Game Output Resolution (Debugger)
Set the game output resolution of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
– “480 (4:3)â€
– “480 (16:9)â€
– “576 (4:3)â€
– “576 (16:9)â€
– “720″
– “960 x 1080″
– “1280 x 1080″
– “1440 x 1080″
– “1600 x 1080″
– “1920 x 1080″
• Game Output Sound (Debugger)
Set game output sound of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
– “Maximum Number of Channels Set on [ Sound Settings ] > [ Audio Output Settings ]“
– “2 châ€
– “2 ch (Downmix: 5.1 ch -> 2 ch)â€
– “2 ch (Downmix: 7.1 ch -> 2 ch)â€
– “5.1 châ€
– “5.1 ch (Downmix: 7.1 ch -> 5.1 ch)â€
– “7.1 châ€
– “Dolby Digitalâ€
– “Dolby Digital (Downmix: 7.1 ch -> 5.1 ch)â€
– “DTSâ€
– “DTS (Downmix: 7.1 ch -> 5.1 ch)â€
• BGM Player (Debugger)
Set the activation of BGM playback when an application is started from the debugger (usually, this information is read from PARAM.SFO).
– “Off†: deactivate the BGM Player.
– “On†: activate the BGM Player.
• GameContentUtil Boot Path (Debugger)
Change the game content boot path when an application is started from the debugger.
– “For Development†: return the real path where the application is started.
– “For Release†: return the path from “GameContentUtil dirName (Debugger)†setting.
• GameContentUtil dirName (Debugger)
Change the game content directory when an application is started from the debugger in release mode.
• GameContentUtil Boot Path (/app_home/PS3_GAME/)
Change the game content boot path when an application is started from /app_home/PS3_GAME/.
– “For Development†: return the real path where the application is started.
– “For Release†: return the path from the PARAM.SFO settings.
• Region Settings
Change the console settings (system language, time, date, etc…) depending on which region are selected.
– “Japanâ€
– “North Americaâ€
– “Oceaniaâ€
– “UKâ€
– “Europeâ€
– “Koreaâ€
– “Southeast Asiaâ€
– “Taiwanâ€
– “Russiaâ€
– “Chinaâ€
– “Mexicoâ€
– “Hong Kongâ€
• Fake Other Region
Fake the license area of the console (“SCEE†for Europe, “SCEA†for America, etc…) to “Otherâ€.
– “Off†: the Fake Other Region setting is deactivated.
– “On†: the license area is set to “Otherâ€.
Note : Setting on that option is not saved after a console reboot.
• HDCP
High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across High-Definition Multimedia Interface (HDMI) connection. ( http://en.wikipedia.org/wiki/HDCP )
– “Off†: the HDCP protection is deactivated.
– “On†: the HDCP protection is activated
• Display HDD Free Space
Display the hard drive free space on the menu screen while an application is running.
• Fake Free Space
Fake the amount of free space on the HDD, in “Fake Limit Size†function.
– “Off†: deactivate Fake Free Space function.
– “On†: activate Fake Free Space function.
– “On (Ignored in NP Trophy)†: activate Fake Free Space function exept for trophy functions.
• Fake Limit Size
Set the amount of free space on the HDD in MB when the “Fake Free Space†function is activated.
• Fake Save Data Owner
Allows use of save data from other users and displays a warning message at every load/save during the game. Once a save data has been saved with this features activated, that save couldn’t be read with this function deactivated.
– “Off†: deactivate the Fake Save Data Owner function.
– “On†: activate the Fake Save Data Owner function.
• Format System Cache
Format the system cache area.
– “Yes†: format the system cache.
– “No†: cancel the system cache format.
• Release Check Mode
Check if /app_home is used in the application.
– “Development Mode†: the application can used /app_home.
– “Release Mode†: the application can’t use /app_home.
• Exception Handler
Handle PPU exceptions in order to debug an application.
– “Off†: deactivate the exception handling.
– “On†: activate the exception handling.
• NP Debug
When an application is started, Playstation Network information related to that application is displayed.
– “Off†: deactivate the NP Debug function.
– “On†: activate the NP Debug function.
• NPDRM Debug
Set and test the access rights to an application that use drm protection.
– “Off†: deactivate the NPDRM Debug function.
– “No Entitlement (80029513)†: return 80029513 error.
– “Deactivated (80029514)†: return 80029514 error.
– “Unexpected Error†: return unexpected error.
• NPDRM Clock Debug
Activate/deactivate the validity period of an application that use drm protection.
– “Off†: deactivate the NPDRM Clock Debug function.
– “On†: activate the NPDRM Clock Debug function.
• Service ID
Edit the Service ID of the content to access it on the Store.
Example : AB0000-ABCD12345_00
• MsgDialogUtil Display Errorcode
Display the error code of an application that uses the cellMsgDialogOpenErrorCode function in the notification window.
– “Off†: deactivate the MsgDialogUtil Display Errorcode function.
– “On†: activate the MsgDialogUtil Display Errorcode function.
• Format BD Emulator HDD
Format the external usb device (FAT32) for use it with the BD Emulator Function.
– “Quick Format†: Make a quick device format.
– “Full Format†: Make a full device format.
• Disable ExitGame Timeout
Disable the forced termination of an application due to a time out.
– “Off†: do not disable the ExitGame Timeout function.
– “On†: disable the ExitGame Timeout function.
• Core Dump
The Core Dump functions save and configure the output exceptions of applications in order to debug them.
– “Copy†: Copy a core file.
– “Delete†: Delete a core file.
– “Option†:
[Option] > [★ Trigger Option]
– “Disable PPU exception detection†: PPU exception are not includes in the core file.
– “Disable SPU exception detection†: SPU exception are not includes in the core file.
– “Disable RSX® exception detection†: RSX exception are not includes in the core file.
– “Disable Foot Switch detection†: the foot switch detection is deactivated.
[★ Corefile Generation Option]
– “Disable Memory Dump†: the memory dump is not include in the core file.
[★ Execution Control Option]
– “Enable restart process and core dump function after core dumped†: After a core file dumped, the process will restart and the core dump function activated.
– “Off†: deactivate
the core dump function.
– “On (Save to /app_home)†: activate the core dump function and save the core file to /app_home.
– “On (Save to /dev_ms)†: activate the core dump function and save the core file to /dev_ms.
– “On (Save to /dev_usb)†: activate the core dump function and save the core file to /dev_usb.
– “On (Save to /dev_hdd0)†: activate the core dump function and save the core file to /dev_hdd0.
• Crash Report
When the console crashes, a report can be sent to Sony servers.
– “Off†: deactivate the Crash Report function.
– “On†: activate the Crash Report function.
• PowerOnReset
The console is automatically turned on when the main power button is turned on.
– “Off†: deactivate the PowerOnReset function.
– “On†: activate the PowerOnReset function.
• Boot Mode
Choose which mode to boot the console.
– “Debugger Mode†: boot on the debugger, for debugging purpose.
– “System Software Mode†: boot on system software mode, for developing purpose.
– “Release Mode†: boot on release mode, the same than retail console, for finals tests purpose.
• Blu-ray Disc Access
Choose the Blu-ray disc type of access.
– “BD Emulator (DEV)†: Use the internal hdd for the BD-Emulator. (Reference Tools only)
– “BD Emulator (USB)†: use an usb hdd formatted for the BD-Emulator.
– “BD Drive†: use the Blu-Ray Disc drive.
• Transfer Rate Pacing for BD Emulator
When the BD Emulator function is activated, the transfer rate can be choose between two options.
– “HDD Native†: maximum transfer rate.
– “Equiv. to BD Drive†: same transfer rate than the BD Drive.
• Network Settings for Debug
Choose different network settings for the debugging than the settings used in usual settings.
– “Single Settings†: use the same network settings for debugging than settings used in [Settings] > [Network Settings].
– “Dual Settings†: use two different network settings.
• Connection Status List for Debug
Show the network information for the debugging.
• Connection Settings for Debug (Dual Settings)
Choose network settings for the debugging.
Note : the “Network Settings for Debug†function have to be set on “Dual Settingsâ€.
• Pad Auto Detect
This function allows the console to automatically detect a paddle connected by USB.
– “Off†: deactivate the Pad Auto Detect function.
– “On†: activate the Pad Auto Detect function.
• Initialize Boot Parameters
Reset boot parameters to their default value.
– “Yes†: reset boot parameters.
– “No†: do not reset boot parameters.
• Update Server URL
Choose the server of firmware updates when selecting [Settings] > [System Update].
Example : http://www.myexampleserver.com/ps3updat.txt
Ps3updat.txt example :
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=1.0000;CDN_Timeout=30;CDN= http://www.myexampleserver.com/PS3UPDAT.PUP.100.001;
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=2.0000;CDN_Timeout=30;CDN= http://www.myexampleserver.com/PS3UPDAT.PUP.200.001;
• Video Upload Debug
When a video is uploaded on YouTube with the video upload function, the uploaded video is set to private.
– “Off†: the Video Upload Debug function is deactivated.
– “On†: the Video Upload Debug function is activated.
• Wake On LAN
Wake-on-LAN is an Ethernet computer networking standard that allows a computer to be turned on or woken up by a network message. The message is usually sent by a program executed on another computer on the same local area network. ( http://en.wikipedia.org/wiki/Wake-on-LAN )
– “Off†: deactivate the Wake On Lan function.
– “On†: activate the Wake On Lan function, the console can be turned on by a network message.
• PlayStation ®Store Ad Clock
Change the clock time of the ★ Title Store Preview (Store).
– “Off†: the PlayStation ®Store Ad Clock function is deactivated.
– “On†: the
PlayStation ®Store Ad Clock function is activated.
• Dummy XMB™ (in game) Debug
This function checks how applications react while the XMBâ„¢ in game is used. If the resources debits are not enough, a message will be display in the notification window.
– “Off†: the Dummy XMBâ„¢ (in game) Debug function is deactivated.
– “On†: the Dummy XMBâ„¢ (in game) Debug function is activated.
• Dummy BGM Player Debug
This function checks how applications react while the BGM Player is used. If the resources debits are not enough, a message will be display in the notification window.
– “Off†: the Dummy BGM Player Debug function is deactivated.
– “On†: the Dummy BGM Player) Debug function is activated.
• GameUpdate Impose Test
The application will find a fake patch in order to test how the application will react when a patch is found.
– “Off†: deactivate the GameUpdate Impose Test function.
– “On†: activate the GameUpdate Impose Test function.
• Network Emulation Setting
Emulate the network in order to test how the application will react with networks troubles.
– “Off†: the Network Emulation Setting function is deactivated.
– “Option 1″ : the Network Emulation Setting function is activated (packet delay time : 100ms).
– “Option 2″ : the Network Emulation Setting function is activated (bandwitch limitation : 132072 bps).
– “Option 3″ : the Network Emulation Setting function is activated (send packet loss : 5%).
• Network Emulation Status
Show information of the Network Emulation Setting function. This information is also showed when selecting an option in Network Emulation Setting function.
• MediatedServices: Mediator URL
Set the mediator URL of Mediated Services.
• MediatedServices: Provider Data
Set the provider data of Mediated Services.
• MediatedServices: Notifications
Activate/deactivate the Mediated Services notifications.
– “Off†: the MediatedServices Notifications function is deactivated.
– “On†: the MediatedServices Notifications function is activated.
• WLAN Device
Activate/deactivate the wireless LAN device.
– “Off†: deactivate the wireless LAN device.
– “On†: activate the wireless LAN device.
Note : the wireless LAN device have to not be use to deactivate it.
• NAT Traversal Information
NAT traversal techniques are typically required for client-to-client networking applications, especially peer-to-peer and Voice-over-IP (VoIP) deployments. ( http://en.wikipedia.org/wiki/NAT_traversal )
• Adhoc SSID Prefix
Set the prefix name of the Ad-hoc SSID’s. The default value is set for PSP devices.
• Disc Auto-Start at System Startup
Start the disc automatically when the system is turned on.
– “Off†: deactivate the Disc Auto-Start at System Startup function.
– “On†: activate the Disc Auto-Start at System Startup function.
Note : [System Settings] > [Disc Auto-Start] have to be turned on too.
• 3D Video Output
Set the video output to 3D.
– “Automatic†: video output settings are automatically set.
– “On†: force the 3D video output.
• Fake NP SNS Throttle
Fake a throttling (a delay between information sends) into the social network service.
– “Off (60 sec)†: the Fake NP SNS Throttle function is deactivated, the throttling is set to 60 seconds.
– “On (0 sec)†: the Fake NP SNS Throttle function is activated, the throttling is set to 0 seconds.
– “On (10 sec)†: the Fake NP SNS Throttle function is activated, the throttling is set to 10 seconds.
– “On (120 sec)†: the Fake NP SNS Throttle function is activated, the throttling is set to 120 seconds.
– “On (3600 sec)†: the Fake NP SNS Throttle function is activated, the throttling is set to 3600 seconds.
– “On (Throttle Closed)†: the Fake NP SNS Throttle function is activated, the throttling is deactivated