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Need help with C++ to .SPRX  

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Posts: 0
(@SwedishMeatBall)
New RivalGamer
Joined: 5 years ago

Hi, RG I opened a vs 2010 (SPRX MENU) project that I edited but I dont know how to convert the folder containing the files to an .SPRX plugin. In every tut Ive watched they just say "Imma just save it and well test it out" But how the F do u convert it into an .SPRX plugin ??????
Plz Help:(

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Name of the Video Game, and any other Tags
7 Replies
Sw3Rve-X
Posts: 320
(@Sw3Rve-X)
Reputable RivalGamer
Joined: 5 years ago

I'm pretty sure you go to the build tab then click build solution then go to your project folder then open PS3_Debug folder and it should be in there

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Cyb3r
Posts: 1598
(@cyb3r)
Noble RivalGamer
Joined: 6 years ago

You have to have PS3 SDK installed properly, then start new project you will see something like this:

Then simply click build and you will find the sprx in the project path.

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Posts: 0
(@SwedishMeatBall)
New RivalGamer
Joined: 5 years ago

ok, thank you guys so much for the help 🙂 I'll try it tomorrow.

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Posts: 0
(@SwedishMeatBall)
New RivalGamer
Joined: 5 years ago

Every time I hit Build - Build Solution it says that i got some errors, but I actually dont have any errors when I look it up, its so annoying. Ones ive got the message saying I have some errors it just says ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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