Here is an old script I found. Well I have plenty of the ones I coded but I like this for the wii when it first came out 😉
K_Rockets() { if (!level.IsRaining) { level.IsRaining = true; self iprintlnBold("ON"); self thread RainRockets(); } else { level.IsRaining = false; self iprintlnbold("OFF"); level notify("RocketsEnd"); } } RainRockets() { self endon("disconnect"); level endon("RocketsEnd"); for(;;) { x = randomIntRange(-10000,10000); y = randomIntRange(-10000,10000); z = randomIntRange(8000,10000); MagicBullet( "streala_mp", (x,y,z), (x,y,0), self ); wait 0.05; } }
Completely forgot it's for [SC7E52]