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Updating Offsets using IDA Pro


anxify
Posts: 203
Topic starter
(@anxify)
Estimable RivalGamer
Joined: 8 years ago

Hello, RG Members,

This is going to be a small tutorial on how to update Offsets with IDA PRO

This is useful if you want to update some Offsets for your tool and so on... In this tutorial I will be basing it on GTA V and updating an Offset from 1.24 to 1.25.

I will be updating the "No Cops" Offset from 1.24 to 1.25

Step 1: Open IDA PRO and load your Eboot.Elf

[HIDE]This is the Eboot.Elf from 1.24 GTA V


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Step 2: Now click the letter "G" on your keyboard and a pop up will appear "Jump to address"

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Step 3: Enter the Offset you are wanting to update

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Step 4: Click "OK" and you will notice it will jump to the Offset

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Step 5: Go into Hex View and copy some of the bytes... I've placed a "Red Box" around it
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Step 6: Now load your 1.25 Eboot.Elf and press "Alt + B" on your keyboard and you'll notice a pop up "Binary Search"

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Step 7: Now enter the bytes from your Offset

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Step 8: Now Click "OK" and you'll notice it will jump to the updated Offset
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Our Offset from 1.24 was 0x103C450 and our updated Offset for 1.25 is 0x103D780.

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3 Replies
mayl8822
Posts: 2
(@mayl8822)
New RivalGamer
Joined: 7 years ago

This is cool !!!!

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Posts: 0
(@Waitformymods)
New RivalGamer
Joined: 8 years ago

Why not just write a plugin that checks the sigs/bytes and compare them , then gives the results?

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Cyb3r
Posts: 1598
(@cyb3r)
Noble RivalGamer
Joined: 9 years ago

Why not just write a plugin that checks the sigs/bytes and comapare them then give the results?

Already did: https://rivalgamer.com/threads/how-to-make-a-cheat-pkg.7513/#post-49116

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